AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on iOS in Sweden - Q1 2024
Analyzing the performance of the top 5 3D realistic games on iOS in Sweden for the first quarter of 2024, based on data from Sensor Tower.
The first quarter of 2024 saw varied performance among the top 3D realistic games on iOS in Sweden. Here’s a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.
Call of Duty®: Warzone™ Mobile by Activision Publishing, Inc., released towards the end of March, showed notable initial engagement. Weekly downloads peaked at approximately 34K in the week of March 18, followed by a drop to around 10K the following week. Revenue saw a similar trend, starting at $478 and increasing to $836. Active users started at around 21K and decreased to 15K by the end of March.
Snake Clash! from Supercent, Inc. demonstrated steady growth throughout the quarter. Weekly downloads increased from around 2.9K in early January to over 3K by late March. Revenue also saw an upward trend, starting at $67 and peaking at $167. Active users grew consistently from around 6.4K to 7.7K.
Hunting Sniper: Showdown by SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced fluctuations in its performance metrics. Weekly revenue peaked at approximately $5K in late January but then declined to around $1.2K by the end of March. Downloads saw a significant drop from around 9.2K in early January to just over 800 by March. Active users followed a similar pattern, peaking at 8.4K in early January before stabilizing around 3K in March.
GTA: San Andreas – NETFLIX from Netflix, Inc. had a modest performance. Weekly downloads started at around 3.8K in early January and declined to about 1K by the end of March. Revenue remained low, peaking at $21 in mid-January. Active users showed a slight decline from approximately 8.2K to around 6.8K over the quarter.
Race Master 3D - Car Racing by SayGames LTD maintained a steady presence. Weekly downloads ranged from around 2.4K in early January to 1.5K by the end of March. Revenue fluctuated throughout the quarter, peaking at $372 in mid-January. Active users showed a gradual decline from around 12.8K to 9.3K.
For more detailed insights and data, visit Sensor Tower.